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Lore of the Traditions for the Mage 20th Anniversary TTRPG

Created by Onyx Path - Lore of the Traditions

Pledge to help us create a beautiful deluxe edition of M20 Lore of the Traditions providing in-depth details for all Tradition Mages.

Latest Updates from Our Project:

Sept '23 Monthly Update - Rewards and a Preview
7 months ago – Thu, Sep 21, 2023 at 07:50:16 AM

Hello Mages,

We've got a packed update this month. Two rewards ready to be sent out, and a preview of one of our Stretch Goal supplements in progress. Let's get right to it!

Remember these Stretch Goals during the campaign?

We smashed them, of course! And now they're ready to go out to backers!

Reward Distribution: DIGITAL WALLPAPER

Reward Distribution: VTT TOKEN PACK

REWARD DISTRIBUTION

If either of these Stretch Goal rewards were on your list of rewards, your link to claim your Lore of the Traditions Digital Wallpaper and Lore of the Traditions VTT Token Pack will be sent out by our BackerKit pledge manager over the next day. Since we are using our partners at DriveThruRPG as the host for these, you will need to set up a DriveThru account if you don't have one already. If you encounter any problems with downloading your rewards, please contact DTRPG's customer service to resolve the matter, they've always been top-rated for customer service. http://www.drivethrurpg.com/contact_us.php

Again, you will receive an e-mail from BackerKit with links for these rewards over the next 24 hours if they are on your expected list of rewards.

The easiest way to see if you've got digital downloads available is to login to your backerkit account.

If you need to review your information or pledge status, you can return to your survey by clicking the link in your survey email or requesting your survey link under "Lost your survey?" on our BackerKit project page at https://lore-of-the-traditions.backerkit.com/

FACES OF MAGICK PREVIEW

Still with me? Great, because I've got lots more to share! I've asked Matthew Dawkins to share a little bit about one of our Stretch Goal supplements, the Faces of Magick book.

Faces of Magick provides Storytellers with a massive rogues gallery for their chronicles of Mage: The Ascension. The introduction explains the content within as follows:

Faces of Magick profiles 24 individuals found somewhere in the network of the Nine Traditions. Some are perfectly happy in their place within the Council, whether serving underneath their Primus, or acting as Primi themselves in the case of Hyeonmyeong Sunim. Others struggle to find their place within their Tradition, or feel themselves stretched between the powerful attractions of opposing forces (there’s that gravity again). Still more are ignorant to their potential, focusing their power like a selfish, aloof warhead bent on launching its impending doom somewhere, somehow. What all the faces have in common, however, is their network of interconnected conflicts.

In addition to rich description, useful stat blocks, and urgent strife, each character profile contains three unique connections with other characters in this book or other books in the Mage: The Ascension line.The connections range from simple to complex; from long-term friendships and slow-burn alliances to frantic interceptions and other immediate calls to action. Storytellers will find successful immersion of the party into a chronicle via any single one of these characters, simply by arranging the meeting. From there, the storyline takes on a mind of its own, surrounding the protagonists with an interconnected web of critical allies and fateful villains.

On the other hand, players are encouraged to take on the role of any one of these characters, working with the Storyteller and the rest of the troupe to successfully involve their conflicts into the chronicle. Utilize the Roleplaying Notes for a vivid glance into each character’s mannerisms, weaknesses, insights, and immediate motives.

Here are two of the characters found within the collection:

Emma Tavares: Otherworldly-Painter

I feel like I could step right through, into a whole other place. — An observer at Emma’s gallery opening

  • Tradition: Order of Hermes
  • Awakened: 1983 (Born: 1962)

The unveiling of a new Tavares is an event in the art world. She paints impossible, fantastical realms in vivid detail, images that feel so real it’s as if you can feel strange winds howling down jagged canyons, or smell the sharp ozone tinge of a lightning strike. Sleepers consider them all the products of a particularly vivid imagination, made manifest by Emma’s genius. Mages know the places she’s painting are real: Dream Realms, Shade Realms, the Vulgate, Ghost Realms, and Courts. Painting such otherscapes isn’t the problem; it’s the part where sometimes people fall through or horrors creep out that has some mages raising the alarms.

In Focus

Even as a child, Emma’s dreams were lucid and full of detail. She sketched them on the backs of homework assignments and doodled them around formulas, historic dates, and sentence diagrams in her notebooks. If her entire schedule could have consisted of art class, Emma would have done so in a heartbeat. She told her parents and teachers that the landscapes were inspired by whatever she was reading. As far as they knew, she was drawing Middle-earth, Narnia, and Wonderland. Her friends knew better: Emma told them how real it all felt, and how sometimes she swore she woke up with grass in her hair or mud on her feet.

She briefly attended art school but left before graduating. Emma took jobs doing set design and painting backdrops for theatre productions. She Awakened during one such gig, alone in the theatre late at night, feverishly finishing a backdrop. One moment, she was touching up the snow on a mountain’s peak, the next she was holding a fistful of actual snow. It was freezing there, the thin air choking her airway. Snow and ice shifted beneath her, and she tumbled down the slope. She came to, panting on the stage floor, her fall cushioned by a snowdrift.

She wanted to go back.

Today, Emma’s apartment is full of paints and canvasses. She reaches for her brushes within minutes of waking and falls asleep with a sketchbook close to hand. The smell of the paint, the pressure of her fingers on the brush, and the sound of bristles on fabric help her not only see those otherworlds she visits, but also bring them alive. Keen-eyed mages can see Spirit and Correspondence at work in her brush strokes.

She’s not always in control of where she goes when she sleeps, though her mentors within the Order of Hermes have taught her much about astral projection over the years. She knows enough to extricate herself when her dreams become hellscapes, but in general she’s content to explore, and trusts that she’ll wake up in her own bed.

Her peers within House Ex Miscellanea applaud her skill, though the Hermetics as a whole aren’t sure her works should be on public display. Most of the time, they’re no more dangerous than the covers of science fiction and fantasy books — glimpsing the cover won’t send the reader spinning off into space or plunk them down atop a dragon’s hoard. So far, when an observer’s slipped through, the Tradition’s been able to retrieve them without too much harm done. The viewer often speaks about “feeling transported,” or how being in the presence of Tavares’s art is a transcendent experience. Emma considers these some of her best reviews.

Rise and Ruin

For the first two decades of her career, Emma had a small niche following. Her long-time agent found buyers who paid nicely, and got her space in art shows and galleries, but she wasn’t a household name. With the advent of the internet, and especially since the rise of social media, Emma’s pieces have been shared onto millions of timelines, made into memes, and brought her a hefty profit in prints, posters, tee-shirts, and coffee mugs. As long as it finances her supplies, Emma’s given her agent the go-ahead to make licensing deals. She draws the line at interviews and public relations, however: Emma has no interest in being a public figure.

Her latest endeavor is an outdoor art installation in Seattle, part open-air gallery, part architectural installation. Some of her landscapes appear on the sides of buildings, on I-5 underpasses, and her paintings are on display throughout Seattle Center. Viewers can come watch her paint, which leads to disappearances. These are generally small crowds, no more than two or three observers who show up at the crack of dawn, or who happen upon her painting when insomnia or nightmares drive her to create at two or three in the morning.

Not all of her paintings are idyllic, and sometimes what she paints has an environmental effect on the surrounding area. A depiction of a lightning-riddled landscape in the Shade Realm of Forces causes a dangerous electrical storm in Capitol Hill. Umbrood clamber out of a particularly disturbing hellscape in Pioneer Square. The events disturb her, and while she’s done what she can to mitigate the harm — retrieving those lost within the paintings, calling other Hermetics in to redirect a storm or capture spirits running amok — she balks at the idea of ending the exhibit early. It’s not a matter of money lost or contracts breached driving her, but her own deep-seated stubbornness: she’s sure she can stop it from happening if she can just figure out what’s going on. And that means she must continue painting.

  • Angels in the Architecture: Emma’s paintings on display near St. James Cathedral depict a library in the Vulgate where beings made of light walk among the stacks. Churchgoers insist they’ve seen some of the figures move, and still others insist they hear heavenly music when they stand close. Choristers and Templars alike wish to study the phenomenon and call the characters in to help when tension between the two factions threatens to boil over.
  • Portrait Sitting: Emma branches out from landscapes to portraits, endeavoring to paint representatives from every Tradition, from acolytes to Archmages. Her likenesses are just as lifelike as her landscapes, and some subjects insist she’s even captured some echo of their avatars in the images. Though their magick isn’t diminished by this, some mages worry their enemies might be able to use the portraits against them. One such person contacts the characters. They’ve been accused of a crime, and while all magickal evidence points to them, they were nowhere near the scene... but their portrait’s on display in a gallery nearby.
  • Dangerous Visions: During one of Emma’s dreams, she stumbles across something she wasn’t meant to see — an infernal bargain being forged. Her painting depicting the event arrives at the characters’ home, carefully packed. Emma herself is nowhere to be found, either missing or gone into hiding, but she left a note scratched onto the back of the canvas: stop them.
  • Suggested Attributes: Strength 2, Dexterity 4, Stamina 3, Charisma 4, Manipulation 2, Appearance 3, Perception 5, Intelligence 4, Wits 3
  • Suggested Abilities: Art (Painting) 5, Athletics 2, Awareness 3, Crafts (Canvas and Mixtures) 3, Empathy 3, Esoterica 2, Etiquette 2, Expression 4, Lucid Dreaming 4, Meditation 3, Melee 2, Occult 3, Research 2, Technology 2
  • Suggested Arete: 4
  • Suggested Spheres: Correspondence 4, Life 2, Matter 3, Prime 3, Spirit 4
  • Willpower: 6
  • Health Levels: OK, −1, −1, −2, −2, −5, Incapacitated
  • Armor Rating: 0
  • Suggested Merits: Emma’s Merits should reflect her career in the art world, including Contacts, Fame, Resources, and Sanctum
  • Equipment: Paints and brushes, pencils, sketchbook
  • Image: Emma is a Portuguese woman just cornering the age of 60. She keeps her long hair — gone mostly gray, but with noticeable black strands still visible — pulled back in a braid so it’s not in the way while she works. She tends toward comfortable clothing she won’t mind getting covered in paint: jeans and tennis shoes, shirts whose sleeves she can push up past her elbows. There’s nearly always a smudge of paint somewhere on her face or hands. She still wears jeans to gallery showings, but switches the tennis shoes out for a pair of black flats and the paint-splattered shirt for a black sweater and chunky jewelry.

Roleplaying Notes: Emma tends to let others do the talking so she can observe the scene around her. Sometimes, this leads people to assume she’s not really listening, though that’s not the case. She comes through with surprising quips at unexpected moments, proving she was paying just as much attention to the conversation as she was the way the light’s playing off the water outside. She’s interested in discussions about art and technique but is also fascinated by stories of mages who’ve traveled to some of the places she’s only seen in her dreams.

Connections

  • A Long-Lost Friend: Emma was friends with Céleste’s mother, long ago. Though the two lost touch, she was sad to learn of her sudden passing. She’s reached out to Céleste with her condolences and an offer to paint a portrait of her mother as a gift. Why is the young witch so against that idea? Lost in grief, Emma supposes.
  • Portrait of the Imposter: One of Jacob Mullen’s doppelgängers sat for a portrait. Though she believes it was Jacob himself, Emma tells friends the picture feels “empty,” but she can’t put her finger on why.
  • Work In Progress: Emma has sketched a scene of Xoca confronting an ancient enemy, but has yet to paint it. Even the faint penciled-in details seem to writhe on the paper. She dreads bringing it to life with her paints, yet the compulsion to do so grows by the day.

Jacob Mullen: Death Comes in Threes

The dead have it easy; it’s the ones left behind I pity. — Jacob Mullen, in conversation with the late brother of Ivan Braddock

  • Tradition: Euthanatos
  • Awakened: 1993 (Born: 1966)

Who are they? What do they want? These are the thoughts burning themselves into Jacob’s mind each time he sees one of the “others,” the doppelgängers who appeared shortly after his encounter with the Obelisk. Jacob thought he’d failed to tap its energies, but clearly something happened, as Jacob doesn't have the capability to force such a momentous change upon the world by himself. The appearances didn’t start immediately and are far from consistent, but wherever Jacob goes, the doppelgängers eventually appear. He’s counted two unique versions of them, each with distinct, recurring personalities, as well as interests in the same people he stalks. Is this Paradox? Surely not, as Jacob knows he doesn’t have the power needed, right? Who they are and what they want clearly isn’t on their agenda to communicate to Jacob, but their knowing glances tell him everything he needs to understand; retribution is coming. The brother he left in a shallow grave so many years ago hasn’t rested easy, and no matter how far Jacob runs, he feels the eyes of these duplicates on him, his guilt personified and made manifest.

In Focus

Jacob and his brother were inseparable in the way only twins can be, both so alike that few could tell them apart. Gamblers, hustlers, and con men, they looked out for each other, pushing themselves into all manner of crazy capers. Life was theirs for the taking, and both were intent on wringing every last drop out of it. Neither considered the implications of what they did, nor the danger awaiting them. And why would they? Each had the perfect wingman looking out for them, a soulmate in every sense of the word. These memories continue to influence his purpose and direction. Fate, chance, numbers, symmetry, and family — all elements that remind him of his brother.

Just like in the heydays spent with his brother, games of chance and risk excite and control him, always following wherever the roll of the dice leads, believing that ignoring fate is akin to spitting in the eyes of the gods. Whenever he submits to these whims, the lines of fate feel almost tangible; the more he rolls with their capricious spirit, the more he can later claw back. Give and take, the primal force of the universe, necessary for truly symmetrical balance, just like the natural equilibrium shared between Jacob and his twin.

With the passage of many years, Jacob has become a capable mage and killer, and underestimating his skills is a quick way to die. He still follows the money — a numerical force if ever there was one — and uses it to furnish his extravagant, jet-set lifestyle. He’s tried poverty a few times now, and it’s not for him. Deeply uncomfortable in all but the most expensive designer suits, the nicest hotel suites, and Michelin star restaurants, fate's granted him luxury. Stalking rich and influential families for those in dire need of a life lesson, he insinuates and cons his way into their circle before imparting the same life lessons he so painfully learned all those years ago. Many in his Tradition forget death affects more than the dead, and he knows from bitter experience the changes forced upon oneself when a close family member dies. Pain brings change, and the wheel demands change above all else.

Rise and Ruin

Jacob travels indiscriminately, always taking the next flight out and seeing where luck lands him. As the two doppelgängers close the gap, he’ll grow increasingly desperate, lashing out and acting irrationally. Normally a strong-willed person, Jacob is terrified of what the two represent, and how they continue to insinuate themselves so seamlessly into the environment — it started out as just glimpses of them from the corner of his eyes, then as beggars on the street, or doormen and staff at the casinos he frequented. The doubles are working their way to something, and unbeknownst to Jacob, they frequently masquerade as him. Slowly they are beginning to claim not just his sanity, but his life.

  • On the Count of Three: Aside from a knowing glance, Jacob’s refused to engage his doppelgängers, but this stalemate won’t last forever. He doesn’t know the extent of their power, whom they’ve already spoken to, or when they’ll strike. That time is now, and rather than directly attack him, they’ve chosen to judiciously take his place, fight off his closest friends and allies, and drive Jacob to maddening paranoia. Once the dust settles, they’ll live the life they and so many others missed out on. They’ll introduce themselves to the troupe, helping out immensely when most needed, and garner their trust well before the real Jacob ever arrives on the scene.
  • Aces High: Jacob must indulge himself in order to distract himself from his troubles. He’s singled out a gambler who’s left their own sister in the lurch in exchange for cash and selfish desires. Soon he’ll lend them the enlightenment only the death of a sibling can provide. What could go wrong? Even if he’s caught, he can blame one of the doppelgängers. Looks like this situation isn’t all bad.
  • Twofold Power: Jacob is potent, but he’s yet to truly aspire to the world changing heights possessed by the Archmagi. He’s under no illusions regarding his inability to have summoned the doppelgängers but believes the Obelisk was responsible. Returning to the stone’s resting place revealed nothing but an empty space and traces of its vast energy, but now he senses its presence again. This time he won’t make the mistake of going in alone — he just needs a disposable team.
  • Suggested Attributes: Strength 3, Dexterity 4, Stamina 4, Charisma 3, Manipulation 4, Appearance 4, Perception 3, Intelligence 3, Wits 5
  • Suggested Abilities: Alertness 2, Awareness 3, Brawl 3, Drive 3, Empathy (Loss) 4, Enigmas 2, Esoterica 3, Etiquette 3, Expression 1, Firearms (Executions) 4, Intimidation 2, Investigation 3, Melee (Garrote) 4, Occult 3, Stealth (Social Settings) 4, Streetwise 3, Subterfuge (Confidence Tricks) 5, Survival 2, Technology 2
  • Suggested Arete: 7
  • Suggested Spheres: Entropy 4, Forces 3, Life 3, Mind 3, Prime 3, Spirit 3
  • Willpower: 8
  • Health Levels:OK, −1, −1, −2, −2, −5, Incapacitated
  • Armor Rating: 0
  • Suggested Merits: Mourner’s Chant
  • Suggested Flaws: Mistaken Identity (Doppelgängers), Phobia (Doppelgängers), and Touch of Chaos
  • Equipment: Battered deck of blood-flecked cards, briefcase full of various weapons, photo torn down the center, wallet stuffed with cash and credit cards
  • Image: Hale and hearty despite a life lived constantly on the edge, Jacob still cuts a dashing figure, belying his early years spent hustling for every scrap possible. Knowing death is inevitable regardless of one’s choices, he enjoys the finer things in life, smoking, drinking, and eating only the finest choices on offer. His thinning gray hair is swept back, and the thick lines around his eyes tell of a life fully lived. Sharp suits, big bets, and an open wallet reveal a respect for money that only comes from one with too much.

Roleplaying Notes: Jacob is no slouch when it comes to people; his many years as a confidence man taught him all the tricks he’d ever need in order to insinuate himself into a conversation, and he’s an expert at using negative statements to draw out an emotional counter, or inspire jealousy. Family is critical, and once comfortable, he’ll subtly bring the subject up — even using his brother as the catalyst. When getting close to a target, he starts at the fringes of a group. When he needs to kill, he does so for maximum effect, knowing guilt prompts a strong impetus for reflection and evolution. He never stays to watch the fallout — fate is cruel. Solitary by circumstance rather than choice, those breaking through might pick up on the deep loneliness that follows him.

Connections

  • Musical Cue: Jacob’s brother grew up on the songs of Danni “Wildheart” Davies, so he was especially awestruck when one of his doubles appeared on a television commercial humming her music. Maybe he should attend her upcoming “show to end all shows” to find a solution to his problem.
  • The Orbital Obelisk: Xavier Leroux recently took one of Jacob’s doppelgängers on a special tour around the asteroid Ceres and was suspicious enough of their calculated questions about its potential mineral deposits to justify hiring someone to spy on them.
  • Shared Loss: Jacob’s received an invite to the Anointment of Céleste and, recognizing the signs of grief, plans to console her in private. He will be surprised to see one of his doubles talking with her first.

OK, back to our regular monthly update.

REWARDS STILL PENDING

The PDF for Lore of the Traditions has been finalized at DriveThruRPG. If you haven't downloaded the latest version, you can find it in your Digital Library on DTRPG and download anytime. 

REWARDS DISTRIBUTED TO BACKERS

ONYX PATH PROJECT TRACKING

You can read Onyx Path's most recent monthly summary, covering all projects and their status up to that point here: <August 2023 Project Status Summary>

You can find the weekly Monday Meeting blog updates <here>, which note any projects with status changes since the previous Month End summary. The project statuses listed are current as of last Monday, so do check it out each Monday night to see if anything may have progressed!

I will continue to post regular updates every month until the final Stretch Goal reward has gone out.

ONYX PATH DISCUSSION CHANNELS

If you've got questions about the rules or setting, or just want to discuss this game with other fans (as well as the Onyx Path writers and developers!), you can check out these Onyx Path discussion zones:

TO CONTACT JAMES

If you've got a question about your pledge or BackerKit page or any part of that process, you can contact me with any of these methods

  • Via E-Mail: Onyx.Kickstarter [at] gmail.com
  • Via Kickstarter: Click Onyx Path under the "Created By" heading on the main page, and then press the "Contact Me" button - the message will come to me!
  • Via BackerKit: Click "Need Help?" from your page, and then fill in the Contact Us form. BackerKit will pass your message along to me.

FINAL WEEK ON KICKSTARTER

Titans Rising, the latest book for Scion second edition, is in the final week on Kickstarter

August '23 Monthly Update
8 months ago – Wed, Aug 30, 2023 at 07:22:26 AM

Hello Mages,

Remember last month, when the backer PDF was distributed? Yeah, nothing quite so exciting this month. That's always one of my most happy updates, when our first big reward goes out. But after that, we're back to incremental steps.

The writing and development team have the errata you've submitted from the feedback form and are now working to finalize the files for PDF release and eventually print. So that'll continue in the background while the Stretch Goal supplements get worked on.

REWARDS STILL PENDING

REWARDS DISTRIBUTED TO BACKERS

If you need to review your information or pledge status, you can return to your survey by clicking the link in your survey email or requesting your survey link under "Lost your survey?" on our BackerKit project page at https://lore-of-the-traditions.backerkit.com/

ONYX PATH PROJECT TRACKING

You can read Onyx Path's most recent monthly summary, covering all projects and their status up to that point here: <July 2023 Project Status Summary>

You can find the weekly Monday Meeting blog updates <here>, which note any projects with status changes since the previous Month End summary. The project statuses listed are current as of last Monday, so do check it out each Monday night to see if anything may have progressed!

I will continue to post regular updates every month until the final Stretch Goal reward has gone out.

ONYX PATH DISCUSSION CHANNELS

If you've got questions about the rules or setting, or just want to discuss this game with other fans (as well as the Onyx Path writers and developers!), you can check out these Onyx Path discussion zones:

TO CONTACT JAMES

If you've got a question about your pledge or BackerKit page or any part of that process, you can contact me with any of these methods

  • Via E-Mail: Onyx.Kickstarter [at] gmail.com
  • Via Kickstarter: Click Onyx Path under the "Created By" heading on the main page, and then press the "Contact Me" button - the message will come to me!
  • Via BackerKit: Click "Need Help?" from your page, and then fill in the Contact Us form. BackerKit will pass your message along to me.

CURRENTLY CROWDFUNDING

The latest book for Scion Second Edition has just launched! Funded in 12 hours and now unlocking Stretch Goals! Join in and get Titanic!

July '23 - BACKER PDF DISTRIBUTION!
9 months ago – Wed, Jul 26, 2023 at 07:52:49 AM

Hello Mages!

It's a big Update day today - the Onyx Path crew have received the green light on the M20: Lore of the Traditions PDF, and the Advance PDF can now go out to backers!

Reward Distribution: M20 LORE OF THE TRADITIONS Advance PDF

The Secrets of the Council of Nine Mystick Traditions Revealed! 

In the face of the growing threat presented by the Order of Reason, mystick mages from across the globe came together for a Grand Convocation in the hopes of finding mutual defense and turning the tide of the nascent Ascension War. Now, with over five hundred years of history behind them, the membership of the Council of Nine Mystick Traditions must reconcile its past and forge a new path into the 21st century. Lore of the Traditions explores the history, practices, and politics of each current member of the Council of Nine. This book lays bare the secrets and shame of the Traditions, recounting past tragedy and triumph, and details how each of these magickal societies approaches the quest for Ascension heading into the mid-21st century.

REWARD DISTRIBUTION

If this PDF was on your list of rewards, your link to claim your M20: Lore of the Traditions Advance PDF will be sent out by our BackerKit pledge manager over the next day. Since we are using our partners at DriveThruRPG as the host for this, you will need to set up a DriveThru account if you don't have one already. If you encounter any problems with downloading your rewards, please contact DTRPG's customer service to resolve the matter, they've always been top-rated for customer service. http://www.drivethrurpg.com/contact_us.php

Again, you will receive an e-mail from BackerKit with links for this reward over the next 24 hours if it is on your expected list of rewards. The easiest way to see if you've got digital downloads available is to login to your backerkit account.

If you need to review your information or pledge status, you can return to your survey by clicking the link in your survey email or requesting your survey link under "Lost your survey?" on our BackerKit project page at https://lore-of-the-traditions.backerkit.com/

ADVANCE PDF VERSION

This is the first version of M20: Lore of the Traditions to be released. The design and development teams have done their best to proofread and correct any errors and typos - but some always sneak through. If you catch any typos, incorrect math, visual glitches, and the like, we want to hear about them and correct them before we send the book off to print.

With that in mind, I'd like to introduce the Lore of the Traditions Feedback Form!

Onyx Path will be launching a special Lore of the Traditions Feedback Form, which you will be able to access here: https://forms.gle/aHQhjbBrCbTR6yLy8

Share your feedback directly with the M20 developers and writers using this form and help guide it through the next stages of production.

They are aware of the Page XX notations - those are left in to replace for the final version once any changes you've suggested are made, so they can reference the correct page if any shifts in layout result.

Onyx Path will keep errata collection open for the next week. Please submit your feedback as soon as possible so the team can get on to finalizing this file - and working on our print version as well!

They won't be collecting errata from other spots, just this specific form.

Please check that the Backer Name listed for you in the book matches your submission.

If there are any issues with your Backer Name as listed, please use the form to communicate the issue with the team. After the Feedback Form closes in a week, they won't be adjusting the Backer Name list any further, so please double check.

After any needed corrections are made (based on your feedback!), they will prepare an updated final PDF version of the book and you will receive a notice from DrivethruRPG that you can re-download your file with the latest version.

You've already made the book a reality with your Kickstarter support. Now you can make it even better by helping us crowdsource any minor errors and corrections.

SO: Look for your reward email over the next 24 hours, or check your BackerKit page to see your digital reward redemption links. Review the advance PDF and submit any feedback you have, and let's make this book as awesome as possible!

REWARDS STILL PENDING

With the Lore of the Traditions Advance PDF out to backers, it's now in the Errata phase. Your feedback will be collected and implemented, and then the book will begin indexing and preparations for physical production.

REWARDS DISTRIBUTED TO BACKERS

ONYX PATH PROJECT TRACKING

You can read Onyx Path's most recent monthly summary, covering all projects and their status up to that point here: <June 2023 Project Status Summary>

You can find the weekly Monday Meeting blog updates <here>, which note any projects with status changes since the previous Month End summary. The project statuses listed are current as of last Monday, so do check it out each Monday night to see if anything may have progressed!

I will continue to post regular updates every month until the final Stretch Goal reward has gone out.

ONYX PATH DISCUSSION CHANNELS

If you've got questions about the rules or setting, or just want to discuss this game with other fans (as well as the Onyx Path writers and developers!), you can check out these Onyx Path discussion zones:

TO CONTACT JAMES

If you've got a question about your pledge or BackerKit page or any part of that process, you can contact me with any of these methods

  • Via E-Mail: Onyx.Kickstarter [at] gmail.com
  • Via Kickstarter: Click Onyx Path under the "Created By" heading on the main page, and then press the "Contact Me" button - the message will come to me!
  • Via BackerKit: Click "Need Help?" from your page, and then fill in the Contact Us form. BackerKit will pass your message along to me.

CURRENTLY CROWDFUNDING

We've FUNDED and are now unlocking Stretch Goals!

Trinity Continuum: Aegis is a game of epic adventure and exploration set during Greece’s Iron Age. The setting features figures and events from history and mythology, viewed through the lens of the Trinity Continuum. In this game you’ll play Champions, Oracles, and Olympians — characters who have come into contact with the mysterious substance called ambrosia and been transformed into Inspired individuals with powers similar to Talents, Psiads, and Novas millennia ahead of their counterparts’ times. These characters live in an age of wonder and discovery. People in the ancient world made amazing strides in science, exploration, and philosophy, all while grappling (sometimes literally!) with gods and monsters. About a decade ago, bright streaks flashed across the sky and a fiery object crashed into Mount Olympus. Other pieces landed throughout the world, creating heroes and horrors wherever they touched down.

Trinity Continuum: Aegis continues to explore the Trinity Continuum’s themes of hope, sacrifice, and unity — in an age where societies are in decline and survival sometimes feels uncertain, these are the tenets under which people band together.

It JUST LAUNCHED on BackerKit, and you can join in <here>

June '23 Month End Update
10 months ago – Thu, Jun 29, 2023 at 08:26:07 AM

Hello Mages,

As we finish June, it's time for our regular month end update. We're also starting the summer - at least in the northern hemisphere - and that means we're going to see Onyx Path working on the layout for our Lore of the Traditions backer PDF. I can't wait!

We'll know we're getting close when artwork sneak peeks start to pop up, so keep an eye out for some LOTT artwork in our next update or two. Until then, let's get to it...

DRAFT MANUSCRIPT LINK

I'm gonna start posting a link back to the draft manuscript in these updates because it's been a while and folks are starting to misplace any downloaded copies. I'll keep this bit here in future updates until our backer PDF goes out.

PENDING REWARDS

No big changes since last month. We know that the layout for Lore of the Traditions is the focus right now, and once that's done and backer PDFs are distributed, attention will shift to our Stretch Goal supplements.

REWARDS DISTRIBUTED TO BACKERS

If you need to review your information or pledge status, you can return to your survey by clicking the link in your survey email or requesting your survey link under "Lost your survey?" on our BackerKit project page at https://lore-of-the-traditions.backerkit.com/

ONYX PATH PROJECT TRACKING

You can read Onyx Path's most recent monthly summary, covering all projects and their status up to that point here: <May 2023 Project Status Summary>

You can find the weekly Monday Meeting blog updates <here>, which note any projects with status changes since the previous Month End summary. The project statuses listed are current as of last Monday, so do check it out each Monday night to see if anything may have progressed!

I will continue to post regular updates every month until the final Stretch Goal reward has gone out.

ONYX PATH DISCUSSION CHANNELS

If you've got questions about the rules or setting, or just want to discuss this game with other fans (as well as the Onyx Path writers and developers!), you can check out these Onyx Path discussion zones:

TO CONTACT JAMES

If you've got a question about your pledge or BackerKit page or any part of that process, you can contact me with any of these methods

  • Via E-Mail: Onyx.Kickstarter [at] gmail.com
  • Via Kickstarter: Click Onyx Path under the "Created By" heading on the main page, and then press the "Contact Me" button - the message will come to me!
  • Via BackerKit: Click "Need Help?" from your page, and then fill in the Contact Us form. BackerKit will pass your message along to me.

May '23 Monthly Check In
11 months ago – Tue, May 30, 2023 at 07:49:08 AM

Hello Mages,

No big announcements for May, as we slide into the final days of the month. Our main book is in the preliminary layout phase, but looking at Onyx Path's overall project list, I expect it to start working through the stages of layout over the next few months. Hopefully we'll have a backer PDF in the next update or two, ahead of our August 2023 prediction during the campaign! Either way, everything looks on track from  my vantage point.

 All of that said, let's get to our regular update.

DRAFT MANUSCRIPT LINK

I'm gonna start posting a link back to the draft manuscript in these updates because it's been a while and folks are starting to misplace any downloaded copies. I'll keep this bit here in future updates until our backer PDF goes out.

PENDING REWARDS

No big changes from last month. Once layout and proofing is finished on our main book, I'm guessing the next two supplements will work their way to the top of the pile fairly quickly. We can usually guess when things are getting close when artwork previews start sneaking out, so keep your eyes on this space and I'll share anything that comes my way.

REWARDS DISTRIBUTED TO BACKERS

If you need to review your information or pledge status, you can return to your survey by clicking the link in your survey email or requesting your survey link under "Lost your survey?" on our BackerKit project page at https://lore-of-the-traditions.backerkit.com/

ONYX PATH PROJECT TRACKING

You can read Onyx Path's most recent monthly summary, covering all projects and their status up to that point here: <April 2023 Project Status Summary>

You can find the weekly Monday Meeting blog updates <here>, which note any projects with status changes since the previous Month End summary. The project statuses listed are current as of last Monday, so do check it out each Monday night to see if anything may have progressed!

I will continue to post regular updates every month until the final Stretch Goal reward has gone out.

ONYX PATH DISCUSSION CHANNELS

If you've got questions about the rules or setting, or just want to discuss this game with other fans (as well as the Onyx Path writers and developers!), you can check out these Onyx Path discussion zones:

TO CONTACT JAMES

If you've got a question about your pledge or BackerKit page or any part of that process, you can contact me with any of these methods

  • Via E-Mail: Onyx.Kickstarter [at] gmail.com
  • Via Kickstarter: Click Onyx Path under the "Created By" heading on the main page, and then press the "Contact Me" button - the message will come to me!
  • Via BackerKit: Click "Need Help?" from your page, and then fill in the Contact Us form. BackerKit will pass your message along to me.

NOW ON KICKSTARTER

Help fund the new core rulebook for They Came From the RPG and vote on new chapters and new content!

They Came from the RPG Anthology! is a little different than the previous entries in this series, and the clue’s in the title. This newest They Came From… isn’t another single genre piece, but a compilation of multiple genres, spanning the big screen, the small screen, the stage, and possibly even more besides! It also serves as the Core Rulebook for the They Came From game line, with the streamlined ruleset as well as they Storypath Ultra system.

Why “possibly”? Well, when our Kickstarter campaign launches, one of the first things you’ll likely read about is the polls we’ll be running throughout its duration. Every Monday another poll, and every poll adding a new genre to the book. They Came from the RPG Anthology! already includes:

  • They Came from Cowboy’s Gulch! (Westerns)
  • They Came from the Mean Streets! (Noir)
  • They Came from Bridgton Rectory! (Costume Dramas)
  • They Came from the Interstellar Starship! (Space Opera)
  • They Came from the Bard’s Quill! (Shakespearean Plays)

But we’ll be adding a further four chapters (at least) to this book from a selection of options you get to vote on!

That’s not all though. They Came From the RPG Anthology! provides two new system offerings for our loyal audiences:

  • The Quick Play System is a condensed, streamlined, and – as the name implies – quick system you can use for all your games of They Came From! So if you find the current system too complex for your games, you’ll enjoy this slimline version of character creation and the accompanying rules.
  • The Storypath Ultra System is the updated version of our existing Storypath System present in games such as They Came from Beneath the Sea!, Trinity Continuum, Scion, and Dystopia Rising: Evolution, and They Came From the RPG Anthology! is the first place you’ll find it in print! So if you’re interested in the future of Storypath, this is the campaign to back.

As always we’ll have a wide range of backer levels and an active comment section, so come on and join in!

CLICK <HERE> TO JOIN IN THE FUN!